DevLog #3 – Environments, Concept Art, and Music
Ahoy! It's been a few months so I figured it was time for another devlog! Rather than focusing on one specific topic like the previous posts, I'll be covering a wider variety of stuff like some level design, music composition, and concept art for Arbiter. Environments First up is environmental art. While I don't mind level design so much, environmental art on the other hand is probably one of my weakest skills. [...]