DevLog #1 – The Enemies of Arbiter

Hey there! For the past few months I've been designing and modeling all the enemies for Arbiter! Since the game is focused on combat, I wanted to get the enemy designs finished nice and early so I could get them in-game as soon as possible. This post will cover all the enemies I've finished, save for special enemies and bosses which I won't be showing. I'll also be commissioning some artists for additional, more [...]