DevLog #6 – Combat Breakdown

Hey there! I've gotten a whole bunch of new followers since I started showing off gameplay, so I wanted to handle this update a little differently. I asked on Twitter if you had any questions in regards to Arbiter's combat/animations, and the response was overwhelming! I don't know if I'll be able to cover everything here, but I'll do my best. I also made a short FAQ page recently, so if I skip your [...]